It's often a stronger option than temporary removal like Unsummon effects, but players must be prepared for the manifested card
Like most Magic: The Gathering cards, the value of Spider-Man Noir depends on a few consistent factors: its rarity, the printing and finish (regular or foil), its physical condition, and the set it was printed in (Marvel's Spider-Man)
This guy is a card that can work similarly being a two mana personal effect and although he is less powerful than Sunscape Familiar he is much more widely useful
$0.49 Tempted by the Oriq Strixhaven: School of Mages $0.49 Ichor Elixir March of the Machine Commander Decks $0.99 Blur Commander Legends: Battle for Baldur's Gate $1.79 Quasiduplicate Guilds of Ravnica $1.99 Fated Infatuation Born of the Gods $5.99 Phyrexian Metamorph New Phyrexia $0.39 Relm's Sketching Final Fantasy $0.79 Cackling Counterpart Innistrad $3.49 One with the Multiverse Duskmourn: House of Horror Commander Decks $0.69 Biovisionary Gatecrash $0.39 Omni-Changeling Lorwyn Eclipsed $6.49 Phantasmal Image 2012 Core Set 0 results found
Cedric Phillips Wrenn and Seven Arlinn, the Packs Hope Burn Down the House Memory Deluge Fateful Absence Wrenn and Seven is the kind of planeswalker thats geared towards exactly Standard-level play
You have two options: You could follow the traditional rules, and just double the Archenemys life total while the other three players share a combined life total, or use the Duskmourn rules, where the Archenemy starts with 60 life and the opposing team shares a single pool of 60 life